AI Insights · Timothy · October 2021
Top 5 Sandbox Games Performance in Lithuania, Q3 2021
An analysis of the top 5 sandbox games on a unified platform in Lithuania during Q3 2021, focusing on weekly downloads, revenue, and active users trends.
In Q3 2021, the performance of the top 5 sandbox games in Lithuania on a unified platform demonstrated interesting trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, offers a detailed look at the market dynamics for these popular games.
Roblox showed a relatively stable trend in weekly revenue, with the highest revenue of approximately $11.4K at the beginning of the quarter and a gradual decline to around $7.4K by the end of September. Weekly downloads for the game peaked mid-August at around 2.7K, maintaining figures above 2K for most of the quarter. Weekly active users fluctuated, peaking at about 170K in late July and ending the quarter at approximately 165K.
Minecraft experienced a consistent weekly revenue stream, peaking at roughly $1.2K in late June and maintaining around $1K towards the end of the quarter. Downloads varied slightly, with a high of 131 in late August and a low of 80 in the same month. Active users saw a gradual decline from around 11.3K in late June to approximately 8.6K by the end of September.
Growtopia had a diverse financial performance, starting with a weekly revenue of about $1.2K in late June and decreasing to around $705 by the end of the quarter. Downloads consistently hovered around the 350 mark, peaking at 420 in mid-September. Active users remained relatively stable, fluctuating slightly around the 3.5K mark throughout the quarter.
Pixel Worlds: MMO Sandbox saw its highest weekly revenue of around $421 in mid-July, with a notable decline to approximately $133 by the end of September. Downloads spiked at 545 in early July but settled around the 100-150 range towards the end of the quarter. Active users also peaked at 943 in early July, dropping to around 435 by the end of September.
Blockman GO exhibited a varied weekly revenue, reaching a high of about $202 in late July and decreasing to around $161 by the end of September. Downloads peaked at 563 in early August, maintaining figures above 300 for most of the quarter. Active users saw a peak of approximately 7.4K in early August, with a slight decline to around 6.4K by the end of September.
For more detailed insights and data, visit Sensor Tower.